Olivia Han is an artist and technologist who loves blurring the lines between reality and fiction.
She designs immersive experiences that mix themed entertainment, interactive media, and game design—because why just watch a story when you can step inside it?
Working with AR, VR, and XR, Olivia builds worlds where technology and storytelling collide. Whether it’s through 3D modeling or interactive systems, she’s always looking for new ways to pull audiences into dynamic, ever-changing narratives. For her, the magic happens when people stop being passive viewers and start becoming part of the experience.
She’s had the chance to collaborate with Sony and USC’s Transmedia Challenge, diving deeper into immersive media and pushing the limits of what’s possible. Olivia is all about experimenting with cutting-edge tools, questioning how technology shapes our experiences, and figuring out how to make interactive entertainment even more exciting. If it makes people stop, think, and maybe even laugh, then she knows she’s on the right track.
Language
Korean(Native)
English(Fluent)
Japanese(Intermediate)
C++
C#
Skills
Unity, Blender, MadMapper, Arduino, Adobe: Photoshop, InDesign, Premiere pro, Illustrator, Logic Pro, Final Cut Pro, Protools, Finale, QLab